Tuesday, April 28, 2009

Feature Frag 2

Feature Frag 2 has now come and gone and our game keeps on improving. Most of the tech is almost done. The only major tech work we have left is a few shaders and cutscenes. Once that is done we can finally work on polishing and gameplay balancing. The game itself is coming along nicely and it'll only be a matter of time before we have a fully fleshed out game with everything we would have wanted and maybe even more. Stay tuned in the next two months to see how the game truly looks.

Sebastian Lewicki
FX Lead

Thursday, April 23, 2009

Getting there

Two weeks into Feature Fragment 2 and everything is going great! We have finally started to get our assets for the game. We now have a temporary scene as well as some crates, barrels, and bottles. In addition to that our HUD now has Cards to represent your health instead of a green bar, and we also now have a cool main menu that uses bottles that you shoot to choose your options!

The Feature Fragment 2 milestone is next Tuesday. We will have pictures to show you everything at that time.

Until Then,

-Anthony Lundquist
Tech Lead

Tuesday, April 7, 2009

Feature Frag 1

Today we had another milestone: Feature Fragment 1. This was pretty much a mini milestone to make sure that the game is progressing. While a lot of the changes were under the hood, you can see a few changes on the hud and the screen. First of all, as you can see, there is an ammo indicator in the bottom right corner as well as a health bar on the top left. There is also the Duel Meter next to the ammo indicator. When the meter is red you can activate duel mode. In the game world you can see four colored spheres to the right. Each of those represent a different pickup (Shotgun/Rifle/Pistol ammo and Health). In the second picture you can see an enemy bandit running around (he can also shoot you if you get too close), but the main thing happening in the second is the Duel Mode. Whenever you click on the screen in duel mode a big reticule will zoom in on where you clicked (as you can see) and when you exit your character will shoot each place you clicked on.

Again we are very excited with our progress and our game should actually be looking like a western by the next milestone (instead of temperary kids in pajamas :P ). So stay awesome until our next update :)

-Anthony Lundquist
Tech Lead